On Jun 28, 2005, at 9:17 AM, Quentin DECAVEL wrote: > > This is a follow-up of the thread "Problem with a py2app bundle". > > I downloaded the latest pygame version from CVS (1.7.1 on > version.py), and > compiled and installed it without any problem (I have every > dependency, SDL... > and smpeg). Here is the lines in Setup.in about the movie modules > (movie is > not commented, movieext is commented out): > > #the following modules are optional. you will want to compile > #everything you can, but you can ignore ones you don't have > #dependencies for, just comment them out > > imageext src/imageext.c $(SDL) $(IMAGE) > font src/font.c $(SDL) $(FONT) > mixer src/mixer.c $(SDL) $(MIXER) > mixer_music src/music.c $(SDL) $(MIXER) > surfarray src/surfarray.c $(SDL) $(NUMERIC) > sndarray src/sndarray.c $(SDL) $(NUMERIC) $(MIXER) > movie src/movie.c $(SDL) $(SMPEG) > > #experimental new movie movie. requires libavcodec and libavformat. > #add any necessary compile flags to this line and uncomment. > #movieext src/movie.c src/ffmovie.c $(SDL) -lavcodec -lavformat > > I then tried the following script, testmovie.py, that is supposed > to load a movie: > > import pygame > from pygame.display import flip > from pygame.locals import * > > pygame.init() > screen = pygame.display.set_mode((640,480)) > pygame.mixer.quit() > movie = pygame.movie.Movie("chamber.mpg") > movie.set_display(screen, (0,0)) > movie.play() > movie.set_volume(1) > flip() > while 1: > if not movie.get_busy(): > break > time.sleep(0.1) > > Launched with the command "/usr/local/bin/pythonw2.3 testmovie.py", > this > crashed before the movie was loaded, and here is the terminal output: > > testmovie.py:8: RuntimeWarning: use movieext: No module named movieext > movie = pygame.movie.Movie("chamber.mpg") > Traceback (most recent call last): > File "testmovie.py", line 8, in ? > movie = pygame.movie.Movie("chamber.mpg") > File > "/Library/Frameworks/Python.framework/Versions/2.3/lib/python2.3/ > site-packages/pygame/__init__.py", > line 52, in __getattr__ > raise NotImplementedError, MissingPygameModule > NotImplementedError: movieext module not available > > How is it possible that pygame, without being compiled with the > movieext > module, is still asking for it when a movie is loaded ? Is there > any way to > correct this behavior, or at least to trace the problem (I cannot > get any more > information than what the terminal gives me) ?
This should be on the pygame list, not the pythonmac-sig list.. but here is the problem: try: import pygame.movieext except (ImportError,IOError), msg:movie=MissingModule("movieext", msg, 0) I just committed a patch. Nobody noticed, because SMPEG isn't very good at what it does and the movie module doesn't see much use. -bob _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig