On 11/15/05, Dave Reed <[EMAIL PROTECTED]> wrote:
I've an experienced Python programmer on Linux - I've mainly used gtk
and glade for interfaces and now I'm slowly trying to get started
with Cocoa apps on X-Code.

I've got the CurrencyConverter example working in Python and I did
the HelloWorld example in "The Mac XCode 2 Book" by Cohen and Cohen
in Objective C. I got the Python version working  by guessing that I
needed to use:

self.helloSayer.setStringValue_("Hello world")

based on the CurrencyConverter example that did: setFloatValue_

That was pretty obvious, but I think I need a Cocoa book that allows
me to see what all the methods are for a given object. I've just
started the above mentioned XCode 2 book, but it doesn't appear to
have the details of all the Cocoa objects.

Does anyone have a recommendation for another book I should get - I
assume I want a Cocoa book of some sort.

I don't know if any of the available Cocoa books really cover the entire Foundation and AppKit APIs, but I kind of doubt it since the class libraries are so huge.

However, the API documentation is all installed along with XCode, ready for there to use.  You can browse the docs within XCode, but instead I'd recommend AppKiDo:

http://homepage.mac.com/aglee/downloads/appkido.html

It looks through the installed API documentation, and provides a slick, quick interface to search browse the class libraries, more quickly and effectively than a print book could ever provide (IMHO).

--
// jack
// http://www.nuthole.com
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