I'm getting ready to attempt my first real Cocoa app. I notice XCode has an option for creating pyobjc apps (when it asks you what type of app you want to create). I tried this but am not certain I'm using it correctly - build and go is not active. I did go into the directory and type "python setup.py py2app" and .app in the build directory seemed to open ok.
Is the preferred way to create the Cocoa pyobjc app directly using XCode (if so, any ideas on why build and go isn't active for me) or is the best way to follow the tutorial example where you just create a normal Cocoa Objective-C app, design the interface, and then run nibclassbuilder and create the setup.py file by hand? Thanks, Dave _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig