On May 16, 2006, at 17:43, Marcin Komorowski wrote: > > What do you than use for your Python/ObjC development on a Mac?
Honestly, I use BBEdit as the overall text editor and I test complex Python non-GUI modules as 'stand-alone' modules using Komodo Professional (great debugger) or if they are C (rarely so far since performance is not key right now), then BBEdit/Make. I code Java as well using Ant/BBEdit. Eclipse is supposed to be great but its too much work to learn. The fable about the woodsman not stopping to sharpen his saw because he was too busy slowly cutting tress with a dull blade probably makes since and I should probably 'sharpen my saw' and learn Eclipse for Java. But I'll cling to my stone knives and bear skins a while longer if I can. So many trees and so little time ;-) Komodo is a commercial product I know but I bought Photoshop and I figured I get more use out of Komodo so I might as well buy it. No regrets. What Larry Wall says about his creation PERL: "there's more than one way to do it." applies here (and that's about all the PERL I'll speak in this forum lest I be banished forever;-). Seriously, there is no 'right' way. For me, IDEs like Eclipse seem to get in my way and have to be 'bent' to work with Python in particular. While I am sure one can craft a very productive environment from those tools, I just keep it simple. I use BBEdit for XHTML/CSS also. It is familiar and I just like it. No Dreamweaver just an advanced text editor. That's why some use Emacs--its familiar, powerful enough, and they just like it. Just find what is most efficient for you. There is no 'right' answer as far as most choices in tools. Vive la difference. _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig