On 21-Jul-06, at 6:26 PM, Robert Stephenson wrote:

> My app needs a full-screen mode, and am looking for examples or  
> advice how to do it.  CoreGraphics allows you to capture the  
> display and then draw on it, but since it's not written in ObjC my  
> understanding is that it's not easily accessible from PyObjC.  An  
> alternative would be to bring up a borderless full-screen window.   
> Can that be done easily?

I know that Pygame can do this fairly easily on other platforms.  
Given that it's all a wrapper on top of SDL it should work on the Mac  
as well. (Can anyone confirm?)

Dave
_______________________________________________
Pythonmac-SIG maillist  -  [email protected]
http://mail.python.org/mailman/listinfo/pythonmac-sig

Reply via email to