On 21-Jul-06, at 6:26 PM, Robert Stephenson wrote: > My app needs a full-screen mode, and am looking for examples or > advice how to do it. CoreGraphics allows you to capture the > display and then draw on it, but since it's not written in ObjC my > understanding is that it's not easily accessible from PyObjC. An > alternative would be to bring up a borderless full-screen window. > Can that be done easily?
I know that Pygame can do this fairly easily on other platforms. Given that it's all a wrapper on top of SDL it should work on the Mac as well. (Can anyone confirm?) Dave _______________________________________________ Pythonmac-SIG maillist - [email protected] http://mail.python.org/mailman/listinfo/pythonmac-sig
