On 7 Jan, 2007, at 0:42, Daniel Lord wrote:


Then I'll package it up for distribution.

If you do that please also post patches and/or instructions on how to build the software.

I don't want a second pyOpenGL: there is a for that package on pythonmac.org but nobody has a clue about how that was build and getting it to build is more than a quick tweak (that is, I haven't been able to get it to work with small tweaks but maybe I've just tweaked the wrong knobs).

Ronald

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