Brian Berliner wrote:
So, I'm using Xcode 3.0 with Python and Objective-C/Cocoa files intermixed.
Right now, I just do the Xcode "Build" process, which creates my foo.app
package.
I have no idea how Xcode builds a combined Python/ObjectiveC app. IN
fact, I didn't know it could do it at all -- is it embedding python?
Would py2app be appropriate for me,
It sounds like XCode is building your app for you, if so, you don't need
py2app.
Does the resulting app bundle work as a stand-alone on a stock Leopard
install?
I'd take a look in the resulting app bundle and see what's there. It may
only have *.pyc files anyway, so you're done.
Also, I'm developing on Leopard for Leopard, if that matters...
Which means you are probably using the Apple-supplied python, and that
the resulting app bundle relies on it. That's fine, as long as you only
need to deploy on Leopard (though I'd make sure to test on both PPC and
Intel, if you do need to support both). Be aware, however, than Apple
has always replaced python with a new version with OS upgrades, so your
app bundle may not work on future versions of OS-X.
-Chris
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