Brian Berliner wrote:
So, I'm using Xcode 3.0 with Python and Objective-C/Cocoa files intermixed.
Right now, I just do the Xcode "Build" process, which creates my foo.app package.

I have no idea how Xcode builds a combined Python/ObjectiveC app. IN fact, I didn't know it could do it at all -- is it embedding python?

Would py2app be appropriate for me,

It sounds like XCode is building your app for you, if so, you don't need py2app.

Does the resulting app bundle work as a stand-alone on a stock Leopard install?

I'd take a look in the resulting app bundle and see what's there. It may only have *.pyc files anyway, so you're done.

Also, I'm developing on Leopard for Leopard, if that matters...

Which means you are probably using the Apple-supplied python, and that the resulting app bundle relies on it. That's fine, as long as you only need to deploy on Leopard (though I'd make sure to test on both PPC and Intel, if you do need to support both). Be aware, however, than Apple has always replaced python with a new version with OS upgrades, so your app bundle may not work on future versions of OS-X.

-Chris

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