Ken Mankoff wrote:
I'm trying to get a Hello World application in wxWidgets as a
stand-alone app running on multiple machines via py2app.
Just so you know -- you are staying into a lot of new territory here. I
don't think either of py2app or wxPython have been tested with Python2.6
Do you really need 2.6? This is going to be a whole lot easier if you
just stuck with python,.org's 2.5.2 build.
That being said, thanks for being a pioneer!
> The second
machine is OS X 10.4 PPC with the system python of 2.3. Python 2.5.2 is
installed via fink but I don't think that the double-clickable app
access that version.
neither of these should matter, that is the idea of py2app.
I built wxWidgets with "--enable-universal_binary" and
"--with-macosx-version-min=10.4". I built wxPython with "python2.6
setup.py build_ext BUILD_GLCANVAS=0 --inplace --debug"
I"m not sure you want the --inplace here, but I"m no expert, and I don't
think that's you problem anyway!
I've tried skipping py2applet and
running "python setup.py py2app" and I get the same results.
if that's not a typo, then that may be your problem. make sure you are
running py2app with python2.6:
python2.6 setup.py py2app
hello.app mankoff$ ./Contents/MacOS/python
dyld: Library not loaded:
/System/Library/Frameworks/Python.framework/Versions/2.5/Python
That's Apple's system python that comes with 10.5 I suspect that you ran
py2app with that python, in which case this is exactly what you'd expect.
By the way, just to keep things clean, I'd try to py2app a little app
that doesn't use wx first.
P.S. The wxPython docs state that Fink users will require X11. Build
your own if you want Aqua widgets. After having issues (above) with
roll-your-own I decided to try fink (fink install py2app-py24),
I'd stay away from fink anyway -- does it support Universal builds at
all? Also, on eof the key points of wx is that if produces native GUIs
-- why'd you want to give your Mac users an X11 GUI with it?
-Chris
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