Hi,
Thanks for the suggestion! The problem is that I want to be able to
send this application to people who don't necessarily have python
installed, which is why I was considering py2app in the first place.
Script editor produces a 90k file which I doubt includes the necessary
python dependencies!
Cheers,
Tom
On 2 May 2009, at 10:13, has wrote:
Thomas Robitaille wrote:
I am trying to use py2app to make a simple MacOS X application that
launches an ipython shell.
Use AppleScript. Create a new script in Script Editor (/Applications/
AppleScript):
tell application "Terminal" to do script "ipython"
Save as 'Application Bundle' format.
HTH
has
--
Control AppleScriptable applications from Python, Ruby and ObjC:
http://appscript.sourceforge.net
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