Hello everyone, I am trying to build wx on Mac OS X by following this tutorial : http://www.wxpython.org/BUILD.html
I did the following : cd Python-2.5.4 mkdir ../Python-Mac-Root /configure --prefix=/Users/me/Desktop/Python-Mac-Root \ --with-suffix=.mine --enable-shared --with-threads make && make install cd ../wxPython-src-2.8.10.1 /configure --prefix=/Users/me/Desktop/Python-Mac-Root \ --with-mac --enable-geometry --enable-display \ --enable-unicode --with-libjpeg=builtin \ --with-libpng=builtin --with-libtiff=builtin \ --with-zlib=builtin make && make install cd wxPython /Users/me/Desktop/Python-Mac-Root/bin/python.mine setup.py build_ext \ --inplace BUILD_GLCANVAS=0 BUILD_STC=0 BUILD_GIZMOS=0 \ WX_CONFIG=/Users/me/Desktop/Python-Mac-Root/bin/wx-config and everything goes well. My question is that I don't want to have to set PYTHONPATH and DYLD_LIBRARY_PATH because I'd like for this to be self contained and not have env. variables to set (just unzip and use, like PortablePython on windows). Also, on the wx that's installed with my real python installation I don't have those env variables defined and it still works, so could someone please help me with this? Thank you, Gabriel _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig