Hey,

Anyone tried building extensions for python.org's prebuilt Python 3.1.1 
framework on 10.6.2? After remembering to install the 10.4u SDK for Xcode 
3.2.1, I'm getting a bunch of 'missing header' errors, e.g.:

$ cd py-appscript
$ python3 setup.py install
...
building 'aem.ae' extension
gcc -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk 
-fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 
-I/Library/Frameworks/Python.framework/Versions/3.1/include/python3.1 -c 
appscript_3x/ext/ae.c -o build/temp.macosx-10.3-fat-3.1/appscript_3x/ext/ae.o 
-DMAC_OS_X_VERSION_MIN_REQUIRED=MAC_OS_X_VERSION_10_4
In file included from 
/Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/bytearrayobject.h:9,
                 from 
/Library/Frameworks/Python.framework/Versions/3.1/include/python3.1/Python.h:69,
                 from appscript_3x/ext/ae.c:14:
/Developer/SDKs/MacOSX10.4u.sdk/usr/include/stdarg.h:4:25: error: stdarg.h: No 
such file or directory
...


The header files in question do exist, e.g.:

$ ls -l /Developer/SDKs/MacOSX10.4u.sdk/usr/include/stdarg.h
-rw-r--r--  1 root  wheel  234 May  4  2007 
/Developer/SDKs/MacOSX10.4u.sdk/usr/include/stdarg.h


Any relation to the 2.6.3 problems? Or something else?

Ta,

has
-- 
Control AppleScriptable applications from Python, Ruby and ObjC:
http://appscript.sourceforge.net

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