In article <rowen-125484.14515309112...@news.gmane.org>, "Russell E. Owen" <ro...@uw.edu> wrote:
> I am using py2app to bundle a standalone application (containing its own > python) that used to use tkSnack to play sound cues. I recently switched > to pygame because the sound cues were no longer paying reliably with > tkSnack. > > Before switching to pygame the Mac applications I produced seemed to run > for all my users. Now they run for some users but fail to start with > others. I have appended a crash dump from one user. > > I cannot see the problem on my own pair of Macs -- each binary runs on > either, even if I temporarily move /Library/Frameworks/Python... and > Tcl... and Tk... > > I have tried building on Leopard and on Snow Leopard and it makes no > obvious difference (though i have not compared crash logs in detail). > > Some possibly relevant details: > - It seems to be something with fonts. > - At least one user who complains uses MacPorts (but tried disabling it > and it ran). > - Sometimes the application will run once or twice, then not again. > - Once I dragged a new version of my binary over an old one (to replace > it) and MacOS X told me I could not do that because a font was in use. > > One binary is available here (built on Leopard with py2pp 0.4.3) > <http://www.astro.washington.edu/users/rowen/python/STUI_0.4a5_newpy2app_ > Mac.dmg> > > Any idea what I can do to fix this? The only relevant hit I found in a > google search was from somebody complaining about a similar problem that > struck between pygame 1.8.0 and 1.8.1. Barring any better solutions I > will try reverting to from 1.9.1 to 1.8.0. The solution was to upgrade to the latest py2app and associated software. -- Russell _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig