Hi, Thanks for the notes and for your work with Pythonnet. Do you need any help with the compatibility with .Net Core / .Net 5 ? I have a little bit of time that I can spend on this but I don’t know where to start. Who should I contact ?
Thanks! Manu. *Emmanuel Rutovic* Founder, AESIM.tech +1 (438) 926-6458 On Nov 19, 2020 at 1:02:54 PM, Mark Visser <ma...@unity3d.com> wrote: > Attendees: Victor, Benedikt, Mark, Amos, Benoit, Felix > Agenda > > - Review last week's action items: > - Felix & Benoit to add tests to master in preparation for the soft > reload fix PR - will be ignored for now (or expected to fail - ideal if > that's possible) > - Victor to review these to understand the need for isolated > testing environment for each test > - discuss soft init/reload/shutdown modes: what are the use cases > for each? are they all necessary? need to document if so. (Benoit/Felix) > - > > > Notes: > > - PR for soft reload tests is failing, hasn't run on travis > - coverage reported is not accurate > - let's not worry too much about the coverage numbers and try to > provide good tests for new features > - > - build times have gotten slower over time due to testing all > shutdown modes > - do we need to run full tests for all modes? > - some of this is likely redundant > - let's remove unnecessary tests from travis > - additional run for every mode > - github actions? > - we should keep at least one version of python testing all > shutdown modes > - drop everything except 3.7 from testing shutdown since that's the > version we support in Unity? > - still want to catch regressions caused by new Python versions > (e.g. API changes) > - long term we should look at moving from travis to github actions > - Unity shutdown/domain reload is using reload mode. do we need > other two modes? (soft / none) > - we never use reloading when embedding C# in Python - just kill > workers/instances and restart > - can we remove soft & none modes? > - what are the use cases for the other two modes? > - reload mode requires implementing a customer serializer > - for CLR objects > - Feilx is working on making the custom serializer optional so > it still works without it > - with this update reload won't fail without a serializer > - does this make soft mode redundant? > - there are a lot of places where there are three code paths > depending on the shutdown mode - can we simplify > - soft mode has no such requirement > - none - used for shutting down Python and not restarting it - > makes no attempt to save state > - soft - does not maintain connections between CLR and Python > objects, but saves state of Python interpreter > - reload - also maintains connections between CLR and Python objects > - all three modes are useful as they facilitate testing different > parts of the system > - e.g. if something fails on only one of the modes, it's useful data > - currently all tests are run with all modes in all versions > - Travis problems > - jobs take forever to start > - job status not reporting > - at least partly connected to new free tier limitations > - https://blog.travis-ci.com/2020-11-02-travis-ci-new-billing > - we will need to move things off travis-ci.org by the end of the > year > - travis is shutting down free travis access due to abuse > - move to travis-ci.com, still potential for free use but will be > potentially limited > - longer term move to github actions needs to be evaluated > - Benedikt's SDK-style build system branch working well, except for > some unexpected crashes > - using poetry instead of setuptools - much simpler than current > - PRs to come > > > Action items: > > - Felix will reduce the test combinations for soft shutdown on > appveyor and travis to reduce build times and make a PR > - Felix will look at extracting domain reload tests to reduce/simplify > build times and report back > - Benedikt will fix 32-bit issues > > > The meeting notes google doc is here > <https://docs.google.com/document/d/1rJVU84B_dgx58-_EopjRtOJVFAI2WfHJYV0n7uE1Oak/edit#>. > Feel free to correct or add additional information. > The next meeting will be held on Thursday, December 3 at 12pm EST (click > for your time zone) <https://www.google.com/search?q=12:00+pm+EST>. > > Mark Visser > *Senior Dev Manager, M&E* > *Unity Technologies* - www.unity3d.com > > > > > > >
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