Hi David,

That's definitely possible. I am doing something similar with the tool that
I am developing (see www.simba.io). However, please note that if you base
your UI on WPF:
- Your app will be only compatible with Windows
- The size of the Python module might be quite large

Microsoft did not put a lot of effort on WPF recently, If you are familiar
with XAML/C#, you can also look at .Net MAUI, the Windows APP Sdk (Project
Reunion) or AvaloniaUI.

I hope this helps.

Regards,
Emmanuel.

On Tue, May 3, 2022 at 11:39 AM David Epstein <davidlepst...@outlook.com>
wrote:

> Hi folks!
>
> This is my first post. In short, I'd like to know whether it is a good
> idea to use PythonNet within a MVVM framework to glue the models (that rely
> on a Python package) to the user interface's view models and views (that
> rely on C# and WPF controls). If it is a good idea, I'd welcome advice
> (e.g. working with PythonNet within a Visual Studio C# project). If it is
> *not* a good idea, I'd welcome alternatives (e.g. Python GUIs with
> desktop functionality like docking).
>
> Here are the details. I'm creating a graphical, desktop, turn-based
> game/simulation based on the logic programming system, Clingo
> <https://potassco.org/>, which is accessible from Python (via import
> clingo <https://pypi.org/project/clingo/>). While other language bindings
> exist for Clingo (including a nascent C# one
> <https://github.com/NEKERAFA/clingo-cs>), the Python binding appears to
> be the most complete and most popular.
>
> However, I've only created GUI's using C# frameworks (WPF &
> Xamarin.Forms). Since I'd like this application to include docking, data
> grid, rich-text editor, tooltips, and other Windows desktop staples, I'm
> inclined to use WPF. I may have access to DevExpress' WPF controls
> <https://www.devexpress.com/products/net/controls/wpf/> and technical
> support, the latter of which might require me to use C# (not sure).
>
> What do you think?
>
> Thank you,
> -david
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