Jelle Feringa a écrit :
> Hi,
>
> The topology module has been reworked ( OCC.Utils.topology ).
> Now its easy to find the faces related to a vertex ( & visa versa ), 
> the edges incident to a vertex or a face ( & visa versa ).
> Also you can get the ordered edges or vertices from a wire.

Hi Jelle, hi all,

Your new topology module is in the svn repository. I also modified the 
samples hierarchy:

pythonOCC
    samples/
       Level1/
          Geometry/
          TopologyBuilding/
          TopologyLocalOperations/
          TopologyOperations/
          TopologyTransformations/        
       Level2/
          Topology/

Remind that  pythonOCC aims at being a 2 level API:
- the Level1 is a python wrapper to the OpenCascade libraries.
- the Level2 is a higher level API that enhance and extend the basic 
Level1 wrapper. This highly focuses our attention these days. We 
actually expect this Level2 API to demonstrate the benefits from using 
both Python (flexibility, ease-of-use, agile development) and a robust 
and industrial quality 3D modeler (OpenCascade). In that sense, 
pythonOCC allows much more than a simple port of the MFC OCC samples to 
Python (Level1). This Level2 API, and the related samples, will then 
take all our energy in the next weeks and might be quite experimental 
for a while.

Best Regards,

Thomas

>
> I made a test case showing how to fillet a vertex of a cube.
> See the image attached.
>
> Cheers,
>
> -jelle
>
>
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