Jelle Feringa a écrit : > Hi, > > The topology module has been reworked ( OCC.Utils.topology ). > Now its easy to find the faces related to a vertex ( & visa versa ), > the edges incident to a vertex or a face ( & visa versa ). > Also you can get the ordered edges or vertices from a wire.
Hi Jelle, hi all, Your new topology module is in the svn repository. I also modified the samples hierarchy: pythonOCC samples/ Level1/ Geometry/ TopologyBuilding/ TopologyLocalOperations/ TopologyOperations/ TopologyTransformations/ Level2/ Topology/ Remind that pythonOCC aims at being a 2 level API: - the Level1 is a python wrapper to the OpenCascade libraries. - the Level2 is a higher level API that enhance and extend the basic Level1 wrapper. This highly focuses our attention these days. We actually expect this Level2 API to demonstrate the benefits from using both Python (flexibility, ease-of-use, agile development) and a robust and industrial quality 3D modeler (OpenCascade). In that sense, pythonOCC allows much more than a simple port of the MFC OCC samples to Python (Level1). This Level2 API, and the related samples, will then take all our energy in the next weeks and might be quite experimental for a while. Best Regards, Thomas > > I made a test case showing how to fillet a vertex of a cube. > See the image attached. > > Cheers, > > -jelle > > > ------------------------------------------------------------------------ > > > > > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------ > > _______________________________________________ > Pythonocc-users mailing list > Pythonocc-users@gna.org > https://mail.gna.org/listinfo/pythonocc-users _______________________________________________ Pythonocc-users mailing list Pythonocc-users@gna.org https://mail.gna.org/listinfo/pythonocc-users