Bryan Bishop a écrit :
> Hey all,
>
> I svn up'd again and now have a new revision, which gives me access to
> fancy things like display.DisplayColoredShape. Interestingly, when I
> set the color of a shape and display it, the color changes as I rotate
> if I'm in the shading mode. Under wireframe mode, the color stays. To
> my untrained eye, it looks like the light source in the scene is the
> cause of the color change (for instance, an object that I set to be
> 'red' turns from red to yellow to white, and back to red, depending on
> how I rotate). Is there any particular way to fix this?
>
> newCylinder17 =
> BRepPrimAPI.BRepPrimAPI_MakeCylinder(gp.gp_Ax2(gp.gp_Pnt(300,400,-600),gp.gp_Dir(0,0,-1)),75,1)
> display.DisplayColoredShape(newCylinder17.Shape(), 'RED')
>
>   

Hi Bryan,

I didn't notice this bug on Windows or Ubtuntu 8.04. This may come from 
your video driver or may be related to OpenCascade/OpenGL.

Anyone else encoutered this bug?

Cheers,

Thomas


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