2009/12/6 John Griessen <j...@industromatic.com>

> Thomas Paviot wrote:
> the most important concept to start with (and to
> > understand) is the topological data model on which OCC is built. The
> > TopoDS_Shape class (and it's derivatives TopoDS_Edge, _Face, _Wire etc.)
> > is the big deal. Everything in OCC is based on this object (topology
> > building, geometry, data exchange etc.),
> > - as a consequence, the best introduction to the OCC kernel is the Roman
> > Lygin's blog: http://opencascade.blogspot.com/. I suggest you start with
> > the "Geometry and Topology in OpenCascade"
> > chapters:
> http://opencascade.blogspot.com/2009/02/topology-and-geometry-in-open-cascade.html
> > . Roman definitely knows OCC perfectly and is able to share his
> > knowledge in a very clear manner.
>
> Thanks,  I'll read that.  I'm new too.
> I'm interested in open hardware development and manufacturing niche market
> products and selling them.
>
> John Griessen
> Austin Texas
>
>
Hi John,

Welcome to you. Feel free to share your first experiments with us and to ask
for any help. Questions from new users questions are often fundamentals and
give a very interesting feedback.

Best,

Thomas
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