2009/12/6 John Griessen <j...@industromatic.com> > Thomas Paviot wrote: > the most important concept to start with (and to > > understand) is the topological data model on which OCC is built. The > > TopoDS_Shape class (and it's derivatives TopoDS_Edge, _Face, _Wire etc.) > > is the big deal. Everything in OCC is based on this object (topology > > building, geometry, data exchange etc.), > > - as a consequence, the best introduction to the OCC kernel is the Roman > > Lygin's blog: http://opencascade.blogspot.com/. I suggest you start with > > the "Geometry and Topology in OpenCascade" > > chapters: > http://opencascade.blogspot.com/2009/02/topology-and-geometry-in-open-cascade.html > > . Roman definitely knows OCC perfectly and is able to share his > > knowledge in a very clear manner. > > Thanks, I'll read that. I'm new too. > I'm interested in open hardware development and manufacturing niche market > products and selling them. > > John Griessen > Austin Texas > > Hi John,
Welcome to you. Feel free to share your first experiments with us and to ask for any help. Questions from new users questions are often fundamentals and give a very interesting feedback. Best, Thomas
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