Hi!
I am trying to display 8000 generated points. I am using simplegui, on mac,
with x11, and the generation of vertices from points and the rendering
incredibly slow.
This is how I create the vertices from points:
def make_vertex(pnt):
vertex = BRepBuilderAPI_MakeVertex( pnt )
vertex.Build()
return vertex.Shape()
And this is how I add them to the simplegui:
for p in l.data:
display.DisplayShape(make_vertex(p))
On my macbook it takes about 50-60 sec to add the vertices to the display,
and the rendering runs at 1-2fps :(
My questions are:
1. is there any faster way to display points (no point to vertex
conversion)?
2. would the rendering be faster if I used a native rendering (cocoa
binding)? I red somewhere that you are planning to support native cocoa
bindings for pyocc, aren't you?
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