I don't exactly know. I use the Apple builtin Python in 64 bits with the wxpython of MacPorts
acary@-79 % python Python 2.6.1 (r261:67515, Jun 24 2010, 21:47:49) [GCC 4.2.1 (Apple Inc. build 5646)] on darwin Type "help", "copyright", "credits" or "license" for more information. >>> import platform >>> platform.architecture() ('64bit', '') >>> from OCC.Display.SimpleGui import * >>> display, start_display, add_menu, add_function_to_menu = init_display() Xlib: extension "RANDR" missing on display "/tmp/launch-F1wssY/org.x:0". Display3d class initialization starting ... Graphic device created. Xw_Window created. Viewer created. Interactive context created. Display3d class successfully initialized. >>> and i obtain a windows 'wx backend' If you want more details, do not hesitate to ask me. Vincent. Le 5 déc. 2011 à 12:48, jelle feringa a écrit : >> How did you get it working? I've never find any wxPython/X11 on OSX. > > I'm pretty amazed to see this as well. > It is possible to get wxPython going, though not at 64 bit [ which is the > default compiler on OSX ] > Are you able to run wx on a 64 bit python interpreter Vincent? > This would be really good news… > > Thanks, > > -jelle > > PS: cool to see the INRIA make use of PythonOCC ;) > _______________________________________________ > Pythonocc-users mailing list > Pythonocc-users@gna.org > https://mail.gna.org/listinfo/pythonocc-users -- Vincent ACARY Chargé de recherche INRIA/ BIPOP http://bipop.inrialpes.fr/people/acary
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