Today, with a fresh head, I decided to shorten the script a little (see below). At me all has turned out - the project was builded. But last night at me this version of the scenario hasn't earned, the problem was that the rule for "sonnet-parse-trigrams-run" was executed earlier than the utility sonnet_parsetrigrams was created (maybe I made a mistake somewhere else ...) I had a question: the rules for the "type" property are executed in the same order as they are declared or they can be executed in parallel.

    Product {
        id: sonnetParseTrigrams
        //type: "application"
        type: ["application", "sonnet-parse-trigrams-run"]
        consoleApplication: true
        destinationDirectory: "./bin"

        name: "SonnetParseTrigrams"
        targetName: "sonnet_parsetrigrams"

        Depends { name: "cpp" }
        Depends { name: "SonnetCore" }
        Depends { name: "Qt"; submodules: ["core"] }

        cpp.defines: sonnet.cppDefines

        cpp.cxxLanguageVersion: "c++14"
        cpp.cxxFlags: sonnet.cxxFlags

        files: [
            "data/parsetrigrams.cpp"
        ]

        Group {
            fileTagsFilter: "application"
            fileTags: "sonnet-parse-trigrams"
        }

        Rule {
            inputs: ["sonnet-parse-trigrams"]

            // no inputs -> just a generator
            //multiplex: true

            Artifact {
                fileTags: ["sonnet-parse-trigrams-run"]
                filePath: FileInfo.joinPaths(product.destinationDirectory, "trigrams.map")
            }
            prepare: {
                var runUtl = input.filePath;
                var sourceDir = FileInfo.joinPaths(product.sourceDirectory, "data/trigrams");                 var outputFile = FileInfo.joinPaths(product.destinationDirectory, "trigrams.map");

                console.info("=== runUtl ===");
                console.info(runUtl);
                console.info(sourceDir);
                console.info(outputFile);

                var cmd = new Command(runUtl, [sourceDir, outputFile]);
                cmd.description = "sonnet parse trigrams";
                cmd.highlight = "filegen";
                return cmd;
            }
        }
    }


14.08.2018 12:23, Christian Kandeler пишет:
On Tue, 14 Aug 2018 02:03:28 +0300
Карелин Павел <[email protected]> wrote:

I found a solution, but I would like to know how it is optimal:
Yes, that looks about right.

      Product {
          id: sonnetParseTrigrams
          //type: "application"
          type: ["application", "sonnet-parse-trigrams-run"]
          consoleApplication: true
          destinationDirectory: "./bin"

          name: "SonnetParseTrigrams"
          targetName: "sonnet_parsetrigrams"

          Depends { name: "cpp" }
          Depends { name: "SonnetCore" }
          Depends { name: "Qt"; submodules: ["core"] }

          cpp.defines: sonnet.cppDefines

          cpp.cxxLanguageVersion: "c++14"
          cpp.cxxFlags: sonnet.cxxFlags

          files: [
              "data/parsetrigrams.cpp"
          ]

          Group {
              fileTagsFilter: "application"
              fileTags: "sonnet-parse-trigrams"
          }
      }

      Product {
          type: "sonnet-parse-trigrams-run"
          name: "SonnetParseTrigramsRun"
          Depends { name: "SonnetParseTrigrams" }
      }

      Rule {
          inputs: ["sonnet-parse-trigrams"]

          // no inputs -> just a generator
          //multiplex: true

          Artifact {
              fileTags: ["sonnet-parse-trigrams-run"]
              filePath: FileInfo.joinPaths(product.destinationDirectory,
"trigrams.map")
          }
          prepare: {
              var runUtl = input.filePath;
              var sourceDir = FileInfo.joinPaths(product.sourceDirectory,
"data/trigrams");
              var outputFile =
FileInfo.joinPaths(product.destinationDirectory, "trigrams.map");

              console.info("=== runUtl ===");
              console.info(runUtl);
              console.info(sourceDir);
              console.info(outputFile);

              var cmd = new Command(runUtl, [sourceDir, outputFile]);
              cmd.description = 'sonnet parse trigrams ';
              cmd.highlight = "filegen";
              return cmd;

          }
      }


13.08.2018 18:47, Карелин Павел пишет:

13.08.2018 11:31, Christian Kandeler пишет:
On Sun, 12 Aug 2018 22:56:31 +0300
Карелин Павел<[email protected]>  wrote:
I have a project in which, in addition to the main application,
auxiliary utilities are builded. In this regard, I have two questions:

1) How do I run an auxiliary utility right after his built, so that it
could generate necessary data?
It works the same way as always: You trigger creation of the data by giving it 
some tag, and the tool's tag appears as some sort of input in the respective 
rule (which has the data as outputs).
That's the problem, that I do not have clear how to do it.
Not so long ago I made a rule for compiling cuda-files. Here is a
shortened version:

Module {
     id: cuda
     Depends { name: "cpp" }

     FileTagger {
         patterns: "*.cu"
         fileTags: ["cuda"]
     }

     Rule {
         id: cudaCompiler
         inputs: ["cuda"]
         auxiliaryInputs: ["hpp"]

         Artifact {
             fileTags: ["obj"]
             filePath: FileInfo.joinPaths(".obj",
Utilities.getHash(input.baseDir), input.fileName + ".o")
         }

         prepare: {
             var args = [];
             args.push(...);

             var cmd = new Command("/usr/bin/nvcuda", args);
             cmd.description = 'cuda compiling ' + input.fileName;
             cmd.highlight = "compiler";
             return cmd;
         }
     }
}

Everything is clear: there are files with the extension 'cu', the
files are connected to the project. And there is a cuda compiler:
/usr/bin/nvcuda.

In the current project, instead of /usr/bin/nvcuda, the newly-built
utility should be used (call it sonnet_parsetrigrams). I do not
understand how to write it down. Also what should I write in the
FileTagger section? Files do not have an extension, these files are
not connected to the project. All that is - the name of the directory
in which these files are located.  The call of the utility is as
follows: sonnet_parsetrigrams MyProjectDir/trigramsDir > trigrams.map
2) How to pass parameters to the auxiliary utility? The matter is that
the utility has one parameter - a directory name. It directory contains
text files without expansion, the utility has to process these files.
The output should be one file with the extension 'map'
You rule has to take care of that when creating the Command.


Christian
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