it works. Side effect: after the first ungrab, I can't see the host
pointer over the SDL windows.

Yet, it's nothing as compared to the invisible wall.
I know nothing about most qemu internals, but would it be
possible to make it like vmw*re, ie the mouse is automagically
grabbed/ungrabbed whenever you reach the limits of the
SDL window ?

On 5/5/06, Anthony Liguori <[EMAIL PROTECTED]> wrote:
Thomas Han wrote:
> Hi,
>
> For what it's worth.  I have also seen this "invisible wall" problem
> with my mouse for a few weeks off the CVS build too.

Can you try out the following patch.  *grumbles about SDL's brokenness*

Regards,

Anthony Liguori

--
Christian


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