it works. Side effect: after the first ungrab, I can't see the host pointer over the SDL windows.
Yet, it's nothing as compared to the invisible wall. I know nothing about most qemu internals, but would it be possible to make it like vmw*re, ie the mouse is automagically grabbed/ungrabbed whenever you reach the limits of the SDL window ? On 5/5/06, Anthony Liguori <[EMAIL PROTECTED]> wrote:
Thomas Han wrote: > Hi, > > For what it's worth. I have also seen this "invisible wall" problem > with my mouse for a few weeks off the CVS build too. Can you try out the following patch. *grumbles about SDL's brokenness* Regards, Anthony Liguori
-- Christian _______________________________________________ Qemu-devel mailing list Qemu-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/qemu-devel