On 3/25/24 02:41, Pierrick Bouvier wrote:
To prevent errors when writing new types of callbacks or inline
operations, we split callbacks data to distinct types.

Signed-off-by: Pierrick Bouvier <pierrick.bouv...@linaro.org>
---
  include/qemu/plugin.h  | 46 ++++++++++++++-----------
  plugins/plugin.h       |  2 +-
  accel/tcg/plugin-gen.c | 58 +++++++++++++++++---------------
  plugins/core.c         | 76 ++++++++++++++++++++++--------------------
  4 files changed, 98 insertions(+), 84 deletions(-)

diff --git a/include/qemu/plugin.h b/include/qemu/plugin.h
index bb224b8e4c7..a078229942f 100644
--- a/include/qemu/plugin.h
+++ b/include/qemu/plugin.h
@@ -73,34 +73,40 @@ enum plugin_dyn_cb_type {
      PLUGIN_CB_INLINE_STORE_U64,
  };
+struct qemu_plugin_regular_cb {
+    union qemu_plugin_cb_sig f;
+    TCGHelperInfo *info;
+    void *userp;
+    enum qemu_plugin_mem_rw rw;
+};
+
+struct qemu_plugin_inline_cb {
+    qemu_plugin_u64 entry;
+    enum qemu_plugin_op op;
+    uint64_t imm;
+    enum qemu_plugin_mem_rw rw;
+};

Do you still need 'op' anymore here?
It seems redundant with 'type'.

Otherwise,
Reviewed-by: Richard Henderson <richard.hender...@linaro.org>


r~

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