On Fri, 5 Jul 2024 at 11:48, Alex Bennée <alex.ben...@linaro.org> wrote: > > This really helps with lockstep although its super slow on big jobs. > > Signed-off-by: Alex Bennée <alex.ben...@linaro.org> > --- > contrib/plugins/lockstep.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/contrib/plugins/lockstep.c b/contrib/plugins/lockstep.c > index 761bcdf363..353bf12dfb 100644 > --- a/contrib/plugins/lockstep.c > +++ b/contrib/plugins/lockstep.c > @@ -14,7 +14,8 @@ > * particular run may execute the exact same sequence of blocks. An > * asynchronous event (for example X11 graphics update) may cause a > * block to end early and a new partial block to start. This means > - * serial only test cases are a better bet. -d nochain may also help. > + * serial only test cases are a better bet. -d nochain may also help > + * as well as -accel tcg,one-insn-per-tb=on > * > * This code is not thread safe! > * > -- > 2.39.2 >
Reviewed-by: Manos Pitsidianakis <manos.pitsidiana...@linaro.org>