Now that float_status has a bunch of fp parameters,
it is easier to copy an existing structure than create
one from scratch.  Begin by copying the structure that
corresponds to the FPSR and make only the adjustments
required for BFloat16 semantics.

Signed-off-by: Richard Henderson <richard.hender...@linaro.org>
---
 target/arm/tcg/vec_helper.c | 20 +++++++-------------
 1 file changed, 7 insertions(+), 13 deletions(-)

diff --git a/target/arm/tcg/vec_helper.c b/target/arm/tcg/vec_helper.c
index e825d501a2..ad6f26545a 100644
--- a/target/arm/tcg/vec_helper.c
+++ b/target/arm/tcg/vec_helper.c
@@ -2813,25 +2813,19 @@ bool is_ebf(CPUARMState *env, float_status *statusp, 
float_status *oddstatusp)
      * no effect on AArch32 instructions.
      */
     bool ebf = is_a64(env) && env->vfp.fpcr & FPCR_EBF;
-    *statusp = (float_status){
-        .tininess_before_rounding = float_tininess_before_rounding,
-        .float_rounding_mode = float_round_to_odd_inf,
-        .flush_to_zero = true,
-        .flush_inputs_to_zero = true,
-        .default_nan_mode = true,
-    };
+
+    *statusp = env->vfp.fp_status;
+    set_default_nan_mode(true, statusp);
 
     if (ebf) {
-        float_status *fpst = &env->vfp.fp_status;
-        set_flush_to_zero(get_flush_to_zero(fpst), statusp);
-        set_flush_inputs_to_zero(get_flush_inputs_to_zero(fpst), statusp);
-        set_float_rounding_mode(get_float_rounding_mode(fpst), statusp);
-
         /* EBF=1 needs to do a step with round-to-odd semantics */
         *oddstatusp = *statusp;
         set_float_rounding_mode(float_round_to_odd, oddstatusp);
+    } else {
+        set_flush_to_zero(true, statusp);
+        set_flush_inputs_to_zero(true, statusp);
+        set_float_rounding_mode(float_round_to_odd_inf, statusp);
     }
-
     return ebf;
 }
 
-- 
2.43.0


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