Am 01.05.2012 13:19, schrieb Andreas Färber:
Am 23.04.2012 22:11, schrieb Stefan Weil:
Am 13.04.2012 22:24, schrieb Stefan Weil:
This is a bitmap file (32x32x4) derived from the official QEMU mascot (which was designed by Benoît Canet). I stripped the text from the SVG to get a nearly square image and converted the result to BMP without any manual optimization. The bitmap is currently used by QEMU's SDL interface and replaces the default X icon. v2: Add qemu-icon.bmp to Makefile. Signed-off-by: Stefan Weil <s...@weilnetz.de> --- Makefile | 1 + pc-bios/qemu-icon.bmp | Bin 0 -> 630 bytes 2 files changed, 1 insertions(+), 0 deletions(-) create mode 100644 pc-bios/qemu-icon.bmp
It looks kind of ugly in GNOME3, where it is scaled up to some other resolution in the top bar. IIRC Windows 7 uses 64x64 max, Mac OS X 128x128 max, GNOME 48x48(?). When we add icons for Gtk+ and Cocoa we might also want to rename the file to indicate size and/or purpose (e.g., qemu-sdl-icon.bmp / qemu-32x32-icon.bmp). For Windows, wouldn't it be a better idea to use the multi-resolution .ico format through version.rc and to avoid the generic SDL icon being used? Don't see that being set up in this patch - #ifdef it out there? Andreas


Yes, there are other formats for the different hosts which look better
and which are standard for the respective operating systems,
but they also need special code and / or linker intructions.

As far as I know, SDL supports only 32x32x4 bitmaps, so this icon
is the best possible format which works on any host with SDL.

I always wanted to have a QEMU specific icon for the QEMU executables
(any host) and for the installer (w32/w64 only). That's why I wrote the
SDL icon code and added this patch here. IMHO, improving the icon can
be done when QEMU has an adequate GUI.

Stefan

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