In order to use TCG with multiple targets, replace the compile time use of TCG_GUEST_DEFAULT_MO by a runtime access to tcg_ctx->guest_mo.
Signed-off-by: Philippe Mathieu-Daudé <phi...@linaro.org> --- accel/tcg/internal-target.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/accel/tcg/internal-target.h b/accel/tcg/internal-target.h index 1cb35dba99e..014ee756f9d 100644 --- a/accel/tcg/internal-target.h +++ b/accel/tcg/internal-target.h @@ -49,11 +49,9 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t retaddr); * Filter @type to the barrier that is required for the guest * memory ordering vs the host memory ordering. A non-zero * result indicates that some barrier is required. - * - * This is a macro so that it's constant even without optimization. */ #define tcg_req_mo(type) \ - ((type) & TCG_GUEST_DEFAULT_MO & ~TCG_TARGET_DEFAULT_MO) + ((type) & tcg_ctx->guest_mo & ~TCG_TARGET_DEFAULT_MO) /** * cpu_req_mo: -- 2.47.1