vslidedown always zeroes elements past vl, where it should use the tail policy.
Signed-off-by: Anton Blanchard <ant...@tenstorrent.com> --- target/riscv/vector_helper.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/target/riscv/vector_helper.c b/target/riscv/vector_helper.c index 67b3bafebb..1012d38c8a 100644 --- a/target/riscv/vector_helper.c +++ b/target/riscv/vector_helper.c @@ -5113,9 +5113,11 @@ void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \ } \ \ for (i = i_max; i < vl; ++i) { \ - if (vm || vext_elem_mask(v0, i)) { \ - *((ETYPE *)vd + H(i)) = 0; \ + if (!vm && !vext_elem_mask(v0, i)) { \ + vext_set_elems_1s(vd, vma, i * esz, (i + 1) * esz); \ + continue; \ } \ + *((ETYPE *)vd + H(i)) = 0; \ } \ \ env->vstart = 0; \ -- 2.34.1