On 7/18/25 10:38 AM, Richard Henderson wrote:
There is no such thing as vector extract.
Fixes: 932522a9ddc1 ("tcg/optimize: Fold and to extract during optimize")
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/3036
Signed-off-by: Richard Henderson <richard.hender...@linaro.org>
---
tcg/optimize.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tcg/optimize.c b/tcg/optimize.c
index 62a128bc9b..3638ab9fea 100644
--- a/tcg/optimize.c
+++ b/tcg/optimize.c
@@ -1454,7 +1454,7 @@ static bool fold_and(OptContext *ctx, TCGOp *op)
a_mask = t1->z_mask & ~t2->o_mask;
if (!fold_masks_zosa_int(ctx, op, z_mask, o_mask, s_mask, a_mask)) {
- if (ti_is_const(t2)) {
+ if (op->opc == INDEX_op_and && ti_is_const(t2)) {
/*
* Canonicalize on extract, if valid. This aids x86 with its
* 2 operand MOVZBL and 2 operand AND, selecting the TCGOpcode
This solves the failures observed, thanks.
Reviewed-by: Pierrick Bouvier <pierrick.bouv...@linaro.org>
Tested-by: Pierrick Bouvier <pierrick.bouv...@linaro.org>