There is no need to explicitly enable/disable memory region when it's
added or deleted respectively. Remove superfluous set_enabled() calls
for consistency.

Suggested-by: Akihiko Odaki <[email protected]>
Signed-off-by: Dmitry Osipenko <[email protected]>
---
 hw/display/virtio-gpu-virgl.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 80f71c0b66aa..a6860f63b563 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -139,7 +139,6 @@ virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
     mr = &vmr->mr;
     memory_region_init_ram_ptr(mr, OBJECT(mr), "blob", size, data);
     memory_region_add_subregion(&b->hostmem, offset, mr);
-    memory_region_set_enabled(mr, true);
 
     /*
      * MR could outlive the resource if MR's reference is held outside of
@@ -201,7 +200,6 @@ virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
         b->renderer_blocked++;
 
         /* memory region owns self res->mr object and frees it by itself */
-        memory_region_set_enabled(mr, false);
         memory_region_del_subregion(&b->hostmem, mr);
         object_unparent(OBJECT(mr));
     }
-- 
2.51.1


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