There is no need to explicitly enable/disable memory region when it's added or deleted respectively. Remove superfluous set_enabled() calls for consistency.
Suggested-by: Akihiko Odaki <[email protected]> Signed-off-by: Dmitry Osipenko <[email protected]> --- hw/display/virtio-gpu-virgl.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c index 80f71c0b66aa..a6860f63b563 100644 --- a/hw/display/virtio-gpu-virgl.c +++ b/hw/display/virtio-gpu-virgl.c @@ -139,7 +139,6 @@ virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g, mr = &vmr->mr; memory_region_init_ram_ptr(mr, OBJECT(mr), "blob", size, data); memory_region_add_subregion(&b->hostmem, offset, mr); - memory_region_set_enabled(mr, true); /* * MR could outlive the resource if MR's reference is held outside of @@ -201,7 +200,6 @@ virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g, b->renderer_blocked++; /* memory region owns self res->mr object and frees it by itself */ - memory_region_set_enabled(mr, false); memory_region_del_subregion(&b->hostmem, mr); object_unparent(OBJECT(mr)); } -- 2.51.1
