On 2025/12/03 13:07, Joelle van Dyne wrote:
In order to support additional native texture types, we need to update the
defines in virglrenderer. The changes are backwards compatible and so
builds should work with either the new version or the old version.
Signed-off-by: Joelle van Dyne <[email protected]>
---
hw/display/virtio-gpu-virgl.c | 28 +++++++++++++++++++++++++---
1 file changed, 25 insertions(+), 3 deletions(-)
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index d0e6ad4b17..36c670f988 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -24,6 +24,8 @@
#include <virglrenderer.h>
+#define SUPPORTED_VIRGL_INFO_EXT_VERSION (1)
This naming is a bit confusing because version 0 is also supported.
+
struct virtio_gpu_virgl_resource {
struct virtio_gpu_simple_resource base;
MemoryRegion *mr;
@@ -441,12 +443,30 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
memset(&ext, 0, sizeof(ext));
ret = virgl_renderer_resource_get_info_ext(ss.resource_id, &ext);
info = ext.base;
+ /* fallback to older version */
native = (ScanoutTextureNative){
.type = ext.d3d_tex2d ? SCANOUT_TEXTURE_NATIVE_TYPE_D3D :
SCANOUT_TEXTURE_NATIVE_TYPE_NONE,
.u.d3d_tex2d = ext.d3d_tex2d,
};
-#else
+#if VIRGL_RENDERER_RESOURCE_INFO_EXT_VERSION >=
SUPPORTED_VIRGL_INFO_EXT_VERSION
+ if (ext.version >= VIRGL_RENDERER_RESOURCE_INFO_EXT_VERSION) {
+ switch (ext.native_type) {
+ case VIRGL_NATIVE_HANDLE_NONE:
+ case VIRGL_NATIVE_HANDLE_D3D_TEX2D: {
+ /* already handled above */
+ break;
+ }
+ default: {
+ qemu_log_mask(LOG_GUEST_ERROR,
+ "%s: unsupported native texture type %d\n",
+ __func__, ext.native_type);
It is not an error condition; the d3d_tex2d field is an optional hint
that allows zero-copy inter-process sharing and the tex_id field is used
if it is missing or inter-process sharing is unnecessary. It should be
fine to dismiss the native handle unless the semantic changes.
Regards,
Akihiko Odaki
+ break;
+ }
+ }
+ }
+#endif
+#else /* VIRGL_VERSION_MAJOR < 1 */
memset(&info, 0, sizeof(info));
ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
#endif
@@ -1169,11 +1189,13 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
virtio_gpu_3d_cbs.get_egl_display = virgl_get_egl_display;
}
#endif
-#ifdef VIRGL_RENDERER_D3D11_SHARE_TEXTURE
if (qemu_egl_angle_native_device) {
+#if defined(VIRGL_RENDERER_NATIVE_SHARE_TEXTURE)
+ flags |= VIRGL_RENDERER_NATIVE_SHARE_TEXTURE;
+#elif defined(VIRGL_RENDERER_D3D11_SHARE_TEXTURE) && defined(WIN32)
flags |= VIRGL_RENDERER_D3D11_SHARE_TEXTURE;
- }
#endif
+ }
#if VIRGL_VERSION_MAJOR >= 1
if (virtio_gpu_venus_enabled(g->parent_obj.conf)) {
flags |= VIRGL_RENDERER_VENUS | VIRGL_RENDERER_RENDER_SERVER;