This patch adds icount event to the replay subsystem. This event corresponds to execution of several instructions and used to synchronize input events in the replay phase.
Signed-off-by: Pavel Dovgalyuk <pavel.dovga...@ispras.ru> --- replay/replay-internal.c | 14 ++++++++++++++ replay/replay-internal.h | 18 ++++++++++++++++++ replay/replay.c | 46 ++++++++++++++++++++++++++++++++++++++++++++++ replay/replay.h | 7 +++++++ 4 files changed, 85 insertions(+), 0 deletions(-) diff --git a/replay/replay-internal.c b/replay/replay-internal.c index 429b13c..83a53bd 100755 --- a/replay/replay-internal.c +++ b/replay/replay-internal.c @@ -10,6 +10,7 @@ */ #include "qemu-common.h" +#include "replay.h" #include "replay-internal.h" volatile unsigned int replay_data_kind = -1; @@ -139,3 +140,16 @@ void replay_fetch_data_kind(void) } } } + +/*! Saves cached instructions. */ +void replay_save_instructions(void) +{ + if (replay_file && replay_mode == REPLAY_MODE_RECORD) { + int diff = (int)(replay_get_current_step() - replay_state.current_step); + if (first_cpu != NULL && diff > 0) { + replay_put_event(EVENT_INSTRUCTION); + replay_put_dword(diff); + replay_state.current_step += diff; + } + } +} diff --git a/replay/replay-internal.h b/replay/replay-internal.h index 927f7c7..582b44c 100755 --- a/replay/replay-internal.h +++ b/replay/replay-internal.h @@ -14,6 +14,17 @@ #include <stdio.h> +/* for instruction event */ +#define EVENT_INSTRUCTION 32 + +typedef struct ReplayState { + /*! Current step - number of processed instructions and timer events. */ + uint64_t current_step; + /*! Number of instructions to be executed before other events happen. */ + int instructions_count; +} ReplayState; +extern ReplayState replay_state; + extern volatile unsigned int replay_data_kind; extern volatile unsigned int replay_has_unread_data; @@ -47,4 +58,11 @@ void replay_save_instructions(void); Terminates the program in case of error. */ void validate_data_kind(int kind); +/*! Skips async events until some sync event will be found. */ +bool skip_async_events(int stop_event); +/*! Skips async events invocations from the input, + until required data kind is found. If the requested data is not found + reports an error and stops the execution. */ +void skip_async_events_until(unsigned int kind); + #endif diff --git a/replay/replay.c b/replay/replay.c index ac976b2..4b09685 100755 --- a/replay/replay.c +++ b/replay/replay.c @@ -9,7 +9,10 @@ * */ +#include "qemu-common.h" #include "replay.h" +#include "replay-internal.h" +#include "qemu/timer.h" ReplayMode replay_mode = REPLAY_MODE_NONE; /*! Stores current submode for PLAY mode */ @@ -18,8 +21,51 @@ ReplaySubmode play_submode = REPLAY_SUBMODE_UNKNOWN; /* Suffix for the disk images filenames */ char *replay_image_suffix; +ReplayState replay_state; ReplaySubmode replay_get_play_submode(void) { return play_submode; } + +bool skip_async_events(int stop_event) +{ + bool res = false; + + /* nothing to skip - not all instructions used */ + if (replay_state.instructions_count != 0 + && replay_has_unread_data) { + return stop_event == EVENT_INSTRUCTION; + } + + while (true) { + replay_fetch_data_kind(); + if (stop_event == replay_data_kind) { + res = true; + } + switch (replay_data_kind) { + case EVENT_INSTRUCTION: + replay_state.instructions_count = replay_get_dword(); + return res; + default: + /* clock, time_t, checkpoint and other events */ + return res; + } + } + + return res; +} + +void skip_async_events_until(unsigned int kind) +{ + if (!skip_async_events(kind)) { + fprintf(stderr, "%"PRId64": Read data kind %d instead of expected %d\n", + replay_get_current_step(), replay_data_kind, kind); + exit(1); + } +} + +uint64_t replay_get_current_step(void) +{ + return cpu_get_icount_raw(); +} diff --git a/replay/replay.h b/replay/replay.h index 51a18fe..e40daf5 100755 --- a/replay/replay.h +++ b/replay/replay.h @@ -12,6 +12,8 @@ * */ +#include <stdbool.h> +#include <stdint.h> #include "qapi-types.h" extern ReplayMode replay_mode; @@ -20,4 +22,9 @@ extern char *replay_image_suffix; /*! Returns replay play submode */ ReplaySubmode replay_get_play_submode(void); +/* Processing the instructions */ + +/*! Returns number of executed instructions. */ +uint64_t replay_get_current_step(void); + #endif