On Di, 2015-06-02 at 14:42 +0200, François Revol wrote: > On 02/06/2015 13:40, Michael Tokarev wrote: > > Yes, that's true. As long as the native version actually works. > > As I said before, initially it didn't, and sdl was the only > > driver that worked. Maybe in 0.12, maybe even before, I don't > > remember anymore, but the fact remains, in our testing only > > sdl was more or less adequate, maybe due to pure luck or > > phase of moon. Later native drivers started working, so we > > started using native driver which is default to the OS, which > > is pulseaudio (installed on all desktop environments) or, > > failing that, alsa (native to linux). > > > Btw, please consider that ports to new host platforms really benefit > from SDL for those things. For example we've been using SDL for the > Haiku port until last year: > > http://bb.haikuports.org/haikuports/commits/df441da15a7c4a5583f6460de2ca1d570d0caee1 > > All other backends are either *nix only like OSS (Haiku has an OSS port > but only uses its drivers, the API is not made public), or even > Linux-only like PA or ALSA. There are more OSes out there than just > GNU/Linux :p > > It's already hard enough to get stuff upstream into QEMU, having to > write native audio and graphics backends before things get usable won't > help at all.
Ok, makes sense. I think we should keep sdl audio then and only drop the other three (esd, fmod, winwave). cheers, Gerd