On Thu, Apr 15, 2010 at 12:37:55PM +0800, TeLeMan wrote:
> chardev_init functions use socket,so socket_init() shoud be placed at
> the front of chardev_init on win32.
>
> Signed-off-by: TeLeMan <[email protected]>
> ---
> vl.c | 4 ++--
> 1 files changed, 2 insertions(+), 2 deletions(-)
Thanks, applied.
> diff --git a/vl.c b/vl.c
> index 460e050..96835e2 100644
> --- a/vl.c
> +++ b/vl.c
> @@ -3468,6 +3468,8 @@ int main(int argc, char **argv, char **envp)
> if (default_vga)
> vga_interface_type = VGA_CIRRUS;
>
> + socket_init();
> +
> if (qemu_opts_foreach(&qemu_chardev_opts, chardev_init_func, NULL, 1) !=
> 0)
> exit(1);
>
> @@ -3569,8 +3571,6 @@ int main(int argc, char **argv, char **envp)
> }
> configure_icount(icount_option);
>
> - socket_init();
> -
> if (net_init_clients() < 0) {
> exit(1);
> }
> --
> 1.6.5.1.1367.gcd48
> --
> SUN OF A BEACH
>
>
>
--
Aurelien Jarno GPG: 1024D/F1BCDB73
[email protected] http://www.aurel32.net