On Fri, Oct 02, 2015 at 05:53:37AM +1000, Richard Henderson wrote: > On 10/01/2015 08:58 PM, James Hogan wrote: > > Extend MIPS movcond implementation to support the SELNEZ/SELEQZ > > instructions introduced in MIPS r6 (where MOVN/MOVZ have been removed). > > > > Whereas the "MOVN/MOVZ rd, rs, rt" instructions have the following > > semantics: > > rd = [!]rt ? rs : rd > > > > The "SELNEZ/SELEQZ rd, rs, rt" instructions are slightly different: > > rd = [!]rt ? rs : 0 > > > > First we ensure that if one of the movcond input values is zero that it > > comes last (we can swap the input arguments if we invert the condition). > > This is so that it can exactly match one of the SELNEZ/SELEQZ > > instructions and avoid the need to emit the other one. > > > > Otherwise we emit the opposite instruction first into a temporary > > register, and OR that into the result: > > SELNEZ/SELEQZ TMP1, v2, c1 > > SELEQZ/SELNEZ ret, v1, c1 > > OR ret, ret, TMP1 > > > > Which does the following: > > ret = cond ? v1 : v2 > > > > Signed-off-by: James Hogan <james.ho...@imgtec.com> > > Cc: Richard Henderson <r...@twiddle.net> > > Cc: Aurelien Jarno <aurel...@aurel32.net> > > --- > > Changes in v2: > > - Combine with patch 6 from v1, and drop functional changes to movcond > > implementation pre-r6. We now provide different constraints for > > movcond depending on presence of r6. (thanks Richard for feedback). > > --- > > tcg/mips/tcg-target.c | 40 ++++++++++++++++++++++++++++++++++------ > > 1 file changed, 34 insertions(+), 6 deletions(-) > > > > diff --git a/tcg/mips/tcg-target.c b/tcg/mips/tcg-target.c > > index a937b1475d04..ef1e85a75e22 100644 > > --- a/tcg/mips/tcg-target.c > > +++ b/tcg/mips/tcg-target.c > > @@ -314,6 +314,8 @@ typedef enum { > > OPC_NOR = OPC_SPECIAL | 0x27, > > OPC_SLT = OPC_SPECIAL | 0x2A, > > OPC_SLTU = OPC_SPECIAL | 0x2B, > > + OPC_SELEQZ = OPC_SPECIAL | 0x35, > > + OPC_SELNEZ = OPC_SPECIAL | 0x37, > > > > OPC_REGIMM = 0x01 << 26, > > OPC_BLTZ = OPC_REGIMM | (0x00 << 16), > > @@ -858,13 +860,24 @@ static void tcg_out_brcond2(TCGContext *s, TCGCond > > cond, TCGReg al, TCGReg ah, > > } > > > > static void tcg_out_movcond(TCGContext *s, TCGCond cond, TCGReg ret, > > - TCGReg c1, TCGReg c2, TCGReg v) > > + TCGReg c1, TCGReg c2, TCGReg v1, TCGReg v2) > > { > > - MIPSInsn m_opc = OPC_MOVN; > > + MIPSInsn m_opc_t = use_mips32r6_instructions ? OPC_SELNEZ : OPC_MOVN; > > + MIPSInsn m_opc_f = use_mips32r6_instructions ? OPC_SELEQZ : OPC_MOVZ; > > + const MIPSInsn m_opc_t_inv = m_opc_f; > > + const MIPSInsn m_opc_f_inv = m_opc_t; > > + > > + /* If one of the values is zero, put it last to match SEL*Z > > instructions */ > > + if (use_mips32r6_instructions && v1 == 0) { > > + v1 = v2; > > + v2 = 0; > > + cond = tcg_invert_cond(cond); > > + } > > > > switch (cond) { > > case TCG_COND_EQ: > > - m_opc = OPC_MOVZ; > > + m_opc_t = m_opc_t_inv; > > + m_opc_f = m_opc_f_inv; > > /* FALLTHRU */ > > case TCG_COND_NE: > > if (c2 != 0) { > > @@ -877,14 +890,25 @@ static void tcg_out_movcond(TCGContext *s, TCGCond > > cond, TCGReg ret, > > /* Minimize code size by preferring a compare not requiring INV. > > */ > > if (mips_cmp_map[cond] & MIPS_CMP_INV) { > > cond = tcg_invert_cond(cond); > > - m_opc = OPC_MOVZ; > > + m_opc_t = m_opc_t_inv; > > + m_opc_f = m_opc_f_inv; > > } > > tcg_out_setcond(s, cond, TCG_TMP0, c1, c2); > > c1 = TCG_TMP0; > > break; > > } > > > > - tcg_out_opc_reg(s, m_opc, ret, v, c1); > > + if (use_mips32r6_instructions) { > > + if (v2 != 0) { > > + tcg_out_opc_reg(s, m_opc_f, TCG_TMP1, v2, c1); > > + } > > + tcg_out_opc_reg(s, m_opc_t, ret, v1, c1); > > + if (v2 != 0) { > > + tcg_out_opc_reg(s, OPC_OR, ret, ret, TCG_TMP1); > > + } > > + } else { > > + tcg_out_opc_reg(s, m_opc_t, ret, v1, c1); > > + } > > } > > I think it's worth just using on "bool ne" in the generic code. Then when > you > get down to the r6 conditional selecting the insns. > > E.g. > > if (use_mips32r6_instructions) { > MIPSInsn m_opc_t = ne ? OPC_SELNEZ : OPC_SELEQZ; > MIPSInsn m_opf_f = ne ? OPC_SELEQZ : OPC_SELNEZ; > ... > } else { > MIPSInsn m_opc = ne ? OPC_MOVN : OPC_MOVZ; > ... > } > > And maybe add either a tcg_debug_assert or a comment in the !r6 path to > remind > the reader that we took care of ret == v2 via constraints.
Okay, will do. Thanks, James
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