Hi, We are due to have a sync-up call today but I don't think I'll be able to make it thanks to a very rough voice courtesy of my petri-dishes/children. However since the last call:
* Posted final parts of the MTTCG patch set * Lots of reviews Please welcome Pranith to the group who is participating as a GSoC student. His project will be looking at the modelling of memory barriers in MTTCG. My plan for the next week is look in more detail at the tb_find_fast lock breaking patch. I had to drop it from the original series due to regressions but it has a massive effect on performance that means it needs sorting. I'll probably start re-building a tree with Emilio's QHT patches included which will allow for lockless lookups in the fast path and then start re-basing the enabling and ARMv7 patches on top of that. I'll also do another review pass of Alvise' LL/SC patches but a fresh pair of eyes on them will be appreciated. Alvise, how are you doing with the MTTCG version? -- Alex Bennée