On 9 May 2016 at 08:48, Gerd Hoffmann <kra...@redhat.com> wrote:
> On Mi, 2016-05-04 at 15:15 +0100, Peter Maydell wrote:
>> Now that we can rely on the display surface being 32 bits,
>> the whole machinery of blizzard_template.h being included once
>> per supported depth is unnecessary.
>>
>> This series expands out the DEPTH-dependent macros, and then
>> moves the remaining code into blizzard.c and removes the header file.
>>
>> It applies on top of Pooja Dhannawat's patch
>> "blizzard: Remove support for DEPTH != 32" (which you can
>> also find in my target-arm.next branch:
>> https://git.linaro.org/people/peter.maydell/qemu-arm.git target-arm.next)
>
> So you take those two through the arm queue too I guess?

Yes.

> Reviewed-by: Gerd Hoffmann <kra...@redhat.com>

Thanks for the review.

-- PMM

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