On 9 May 2016 at 08:48, Gerd Hoffmann <kra...@redhat.com> wrote: > On Mi, 2016-05-04 at 15:15 +0100, Peter Maydell wrote: >> Now that we can rely on the display surface being 32 bits, >> the whole machinery of blizzard_template.h being included once >> per supported depth is unnecessary. >> >> This series expands out the DEPTH-dependent macros, and then >> moves the remaining code into blizzard.c and removes the header file. >> >> It applies on top of Pooja Dhannawat's patch >> "blizzard: Remove support for DEPTH != 32" (which you can >> also find in my target-arm.next branch: >> https://git.linaro.org/people/peter.maydell/qemu-arm.git target-arm.next) > > So you take those two through the arm queue too I guess?
Yes. > Reviewed-by: Gerd Hoffmann <kra...@redhat.com> Thanks for the review. -- PMM