There is no much point in storing the vq when it can be accessed easily. Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- hw/display/virtio-gpu.c | 7 ++++--- include/hw/virtio/virtio-gpu.h | 1 - 2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index ff33d83..5fca1e7 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -233,6 +233,8 @@ void virtio_gpu_ctrl_response(VirtIOGPU *g, struct virtio_gpu_ctrl_hdr *resp, size_t resp_len) { + VirtIODevice *vdev = VIRTIO_DEVICE(g); + VirtQueue *vq = virtio_get_queue(vdev, 0); size_t s; if (cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE) { @@ -246,8 +248,8 @@ void virtio_gpu_ctrl_response(VirtIOGPU *g, "%s: response size incorrect %zu vs %zu\n", __func__, s, resp_len); } - virtqueue_push(cmd->vq, &cmd->elem, s); - virtio_notify(VIRTIO_DEVICE(g), cmd->vq); + virtqueue_push(vq, &cmd->elem, s); + virtio_notify(VIRTIO_DEVICE(g), vq); cmd->finished = true; } @@ -875,7 +877,6 @@ static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq) cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command)); while (cmd) { - cmd->vq = vq; cmd->error = 0; cmd->finished = false; cmd->waiting = false; diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h index 8bddc93..d8f9b12 100644 --- a/include/hw/virtio/virtio-gpu.h +++ b/include/hw/virtio/virtio-gpu.h @@ -75,7 +75,6 @@ struct virtio_gpu_conf { struct virtio_gpu_ctrl_command { VirtQueueElement elem; - VirtQueue *vq; struct virtio_gpu_ctrl_hdr cmd_hdr; uint32_t error; bool waiting; -- 2.9.0