> On 26 Oct 2016, at 17:32, G 3 <programmingk...@gmail.com> wrote: > > Maybe changing the base SDK from Mac OS 10.12 to say Mac OS 10.6 might fix > the problem.
any suggestion how to do this? for my linux and windows builds I use docker images, and I'm quite happy with this setup, it is stable and I get the same results regardless the environment I use to run the builds. unfortunately, for macOS, my development platform, I do not have a stable, fully controllable, build platform, and each time Apple updates the system I run into problems. currently deep inside Xcode 8 is OSX 10.12 SDK only, and I do not know how to install other versions. I'm considering a custom homebrew install, with all specific tools, but, as far as I know, this will not completely severe the links to the system libraries. so any suggestions on how to stick to a specific base SDK will be highly appreciated. regards, Liviu