> On 26 Oct 2016, at 17:32, G 3 <programmingk...@gmail.com> wrote:
> 
> Maybe changing the base SDK from Mac OS 10.12 to say Mac OS 10.6 might fix 
> the problem.

any suggestion how to do this?

for my linux and windows builds I use docker images, and I'm quite happy with 
this setup, it is stable and I get the same results regardless the environment 
I use to run the builds.

unfortunately, for macOS, my development platform, I do not have a stable, 
fully controllable, build platform, and each time Apple updates the system I 
run into problems.

currently deep inside Xcode 8 is OSX 10.12 SDK only, and I do not know how to 
install other versions.
 
I'm considering a custom homebrew install, with all specific tools, but, as far 
as I know, this will not completely severe the links to the system libraries.


so any suggestions on how to stick to a specific base SDK will be highly 
appreciated.


regards,

Liviu


Reply via email to