----- Original Message ----- > From: "Alex Bennée" <alex.ben...@linaro.org> > To: "Paolo Bonzini" <pbonz...@redhat.com> > Cc: dovga...@ispras.ru, r...@twiddle.net, "peter maydell" > <peter.mayd...@linaro.org>, qemu-devel@nongnu.org, > mt...@greensocs.com, "fred konrad" <fred.kon...@greensocs.com>, "a rigo" > <a.r...@virtualopensystems.com>, > c...@braap.org, "bobby prani" <bobby.pr...@gmail.com>, > nik...@linux.vnet.ibm.com, "Peter Crosthwaite" > <crosthwaite.pe...@gmail.com> > Sent: Friday, April 7, 2017 7:35:29 PM > Subject: Re: [PATCH v2 11/12] cpus: call cpu_update_icount on read > > > Paolo Bonzini <pbonz...@redhat.com> writes: > > > On 05/04/2017 15:25, Alex Bennée wrote: > >> This ensures each time the vCPU thread reads the icount we update the > >> master timer_state.qemu_icount field. This way as long as updates are > >> in BQL protected sections (which they should be) the main-loop can > >> never come to update the log and find time has gone backwards. > >> > >> Signed-off-by: Alex Bennée <alex.ben...@linaro.org> > >> --- > >> cpus.c | 6 ++---- > >> 1 file changed, 2 insertions(+), 4 deletions(-) > >> > >> diff --git a/cpus.c b/cpus.c > >> index ff75af449a..63de033cc8 100644 > >> --- a/cpus.c > >> +++ b/cpus.c > >> @@ -246,19 +246,17 @@ void cpu_update_icount(CPUState *cpu) > >> > >> int64_t cpu_get_icount_raw(void) > >> { > >> - int64_t icount; > >> CPUState *cpu = current_cpu; > >> > >> - icount = atomic_read(&timers_state.qemu_icount); > >> if (cpu && cpu->running) { > >> if (!cpu->can_do_io) { > >> fprintf(stderr, "Bad icount read\n"); > >> exit(1); > >> } > >> /* Take into account what has run */ > >> - icount += cpu_get_icount_executed(cpu); > >> + cpu_update_icount(cpu); > >> } > >> - return icount; > >> + return atomic_read(&timers_state.qemu_icount); > >> } > >> > >> /* Return the virtual CPU time, based on the instruction counter. */ > >> > > > > Maybe the update should be done in gen_io_start instead. There > > shouldn't be any interference between vCPU and I/O threads except > > between gen_io_start and gen_io_end. > > I'm not sure I follow. gen_io_start is a translation time thing. At > least here we ensure we update whenever the value is read.
Sorry, I meant we should generate TCG opcodes for the translation in gen_io_start. Paolo