Before we make TCGContext thread-local. Signed-off-by: Emilio G. Cota <c...@braap.org> --- tcg/tcg.h | 1 + tcg/tcg.c | 14 ++++++++++++++ 2 files changed, 15 insertions(+)
diff --git a/tcg/tcg.h b/tcg/tcg.h index 2a64ee2..be5f3fd 100644 --- a/tcg/tcg.h +++ b/tcg/tcg.h @@ -778,6 +778,7 @@ static inline void *tcg_malloc(int size) } void tcg_context_init(TCGContext *s); +void tcg_context_clone(TCGContext *s); void tcg_prologue_init(TCGContext *s); void tcg_register_thread(void); void tcg_func_start(TCGContext *s); diff --git a/tcg/tcg.c b/tcg/tcg.c index 2f003a0..8febf53 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -117,6 +117,7 @@ static bool tcg_out_tb_finalize(TCGContext *s); #define TCG_HIGHWATER 1024 +static const TCGContext *tcg_init_ctx; static QemuMutex tcg_lock; /* @@ -353,6 +354,7 @@ void tcg_context_init(TCGContext *s) TCGArgConstraint *args_ct; int *sorted_args; + tcg_init_ctx = s; memset(s, 0, sizeof(*s)); s->nb_globals = 0; @@ -409,6 +411,18 @@ void tcg_context_init(TCGContext *s) } /* + * Clone the initial TCGContext. Used by TCG threads to copy the TCGContext + * set up by their parent thread via tcg_context_init(). + */ +void tcg_context_clone(TCGContext *s) +{ + if (unlikely(tcg_init_ctx == NULL || tcg_init_ctx == s)) { + tcg_abort(); + } + memcpy(s, tcg_init_ctx, sizeof(*s)); +} + +/* * Allocate TBs right before their corresponding translated code, making * sure that TBs and code are on different cache lines. */ -- 2.7.4