Don't reset window layout information (passed via virtio_gpu_ui_info) on device reset, so the user interface window layout will be kept intact over reboots. The head size and position was commented out already, so this patch just drops the dead code. Additionally the enabled head mask must be kept so multihead setups work properly too.
Fixes: https://bugzilla.redhat.com/show_bug.cgi?id=1460595 Signed-off-by: Gerd Hoffmann <kra...@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lur...@redhat.com> Message-id: 20170906142058.2460-1-kra...@redhat.com --- hw/display/virtio-gpu.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c index f0761cf18b..622ee300f9 100644 --- a/hw/display/virtio-gpu.c +++ b/hw/display/virtio-gpu.c @@ -1195,17 +1195,6 @@ static void virtio_gpu_reset(VirtIODevice *vdev) virtio_gpu_resource_destroy(g, res); } for (i = 0; i < g->conf.max_outputs; i++) { -#if 0 - g->req_state[i].x = 0; - g->req_state[i].y = 0; - if (i == 0) { - g->req_state[0].width = 1024; - g->req_state[0].height = 768; - } else { - g->req_state[i].width = 0; - g->req_state[i].height = 0; - } -#endif g->scanout[i].resource_id = 0; g->scanout[i].width = 0; g->scanout[i].height = 0; @@ -1213,7 +1202,6 @@ static void virtio_gpu_reset(VirtIODevice *vdev) g->scanout[i].y = 0; g->scanout[i].ds = NULL; } - g->enabled_output_bitmask = 1; #ifdef CONFIG_VIRGL if (g->use_virgl_renderer) { -- 2.9.3