Use the softfloat conversion routines for conversion to 16 bit
integers, because just casting to a 16 bit type truncates the
value rather than saturating it at 16-bit MAXINT/MININT.

Signed-off-by: Peter Maydell <peter.mayd...@linaro.org>
Reviewed-by: Nathan Froyd <froy...@codesourcery.com>
---
 target-arm/helper.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/target-arm/helper.c b/target-arm/helper.c
index 2925782..9ba2f4f 100644
--- a/target-arm/helper.c
+++ b/target-arm/helper.c
@@ -2560,7 +2560,7 @@ ftype VFP_HELPER(to##name, p)(ftype x, uint32_t shift, 
CPUState *env) \
         return ftype##_zero; \
     } \
     tmp = ftype##_scalbn(x, shift, &env->vfp.fp_status); \
-    return vfp_ito##p((itype)ftype##_to_##sign##int32_round_to_zero(tmp, \
+    return vfp_ito##p(ftype##_to_##itype##_round_to_zero(tmp, \
         &env->vfp.fp_status)); \
 }
 
-- 
1.6.3.3


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