Thanks for replying. Indeed, the problem comes from the caller. I guest
some code should be reconsidered in blk_remove_bs and blk_delete, especially with throttling. Secondly, when handling drive_del in hmp_drive_del, throttle_timers_detach_aio_context() is called first time in blk_remove_bs and again throughing blk_unref, see below: hmp_drive_del-> blk_remove_bs-> *throttle_timers_detach_aio_context*-> ... blk_unref-> blk_delete-> blk_io_limits_disable-> throttle_group_unregister_tgm-> throttle_timers_destroy-> *throttle_timers_detach_aio_context*->**...** sochin . On 2017/10/20 19:43, Alberto Garcia wrote: > On Sun 24 Nov 2013 04:55:52 AM CET, sochin.jiang wrote: > ^^^^^^^^^^^ > I guess the date in your computer is wrong :-) > >> commit 7ca7f0 moves the throttling related part of the BDS life cycle >> management to BlockBackend, adds call to >> throttle_timers_detach_aio_context in blk_remove_bs. commit 1606e >> remove a block device from its throttle group in blk_delete by calling >> blk_io_limits_disable, this fix an easily reproducible qemu crash. But >> delete a BB without a BDS inserted could easily cause a qemu crash too >> by calling bdrv_drained_begin in blk_io_limits_disable. Say, a simply >> drive_add and then a drive_del command. > Thanks, I can reproduce this easily by running QEMU and doing > > drive_add 0 if=none,throttling.iops-total=5000 > > followed by > > drive_del none0 > >> void bdrv_drained_begin(BlockDriverState *bs) >> { >> + if (!bs) { >> + return; >> + } >> + >> if (qemu_in_coroutine()) { >> bdrv_co_yield_to_drain(bs, true); >> return; >> @@ -284,6 +288,10 @@ void bdrv_drained_begin(BlockDriverState *bs) >> >> void bdrv_drained_end(BlockDriverState *bs) >> { >> + if (!bs) { >> + return; >> + } >> + > I'd say that if someone calls bdrv_drained_begin() with a NULL pointer > then the problem is in the caller... > >> static void throttle_timer_destroy(QEMUTimer **timer) >> { >> - assert(*timer != NULL); >> - >> timer_del(*timer); >> timer_free(*timer); >> *timer = NULL; >> @@ -258,7 +256,9 @@ void throttle_timers_detach_aio_context(ThrottleTimers >> *tt) >> int i; >> >> for (i = 0; i < 2; i++) { >> - throttle_timer_destroy(&tt->timers[i]); >> + if (tt->timers[i]) { >> + throttle_timer_destroy(&tt->timers[i]); >> + } >> } >> } > Why is this part necessary? In what situation you end up calling > throttle_timers_detach_aio_context() twice? > > Berto > > . >