Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- target/arm/translate-sve.c | 30 ++++++++++++++++++++++++++++++ target/arm/sve.def | 13 +++++++++++++ 2 files changed, 43 insertions(+)
diff --git a/target/arm/translate-sve.c b/target/arm/translate-sve.c index 83793ab169..7edec8ba96 100644 --- a/target/arm/translate-sve.c +++ b/target/arm/translate-sve.c @@ -127,6 +127,36 @@ static void do_zzz_genfn(DisasContext *s, arg_rrr_esz *a, GVecGen3Fn *fn) do_genfn3(s, fn, a->esz, a->rd, a->rn, a->rm); } +void trans_ADD_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_zzz_genfn(s, a, tcg_gen_gvec_add); +} + +void trans_SUB_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_zzz_genfn(s, a, tcg_gen_gvec_sub); +} + +void trans_SQADD_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_zzz_genfn(s, a, tcg_gen_gvec_ssadd); +} + +void trans_SQSUB_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_zzz_genfn(s, a, tcg_gen_gvec_sssub); +} + +void trans_UQADD_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_zzz_genfn(s, a, tcg_gen_gvec_usadd); +} + +void trans_UQSUB_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) +{ + do_zzz_genfn(s, a, tcg_gen_gvec_ussub); +} + void trans_AND_zzz(DisasContext *s, arg_rrr_esz *a, uint32_t insn) { do_zzz_genfn(s, a, tcg_gen_gvec_and); diff --git a/target/arm/sve.def b/target/arm/sve.def index 3ae871394c..a33fec4f33 100644 --- a/target/arm/sve.def +++ b/target/arm/sve.def @@ -53,6 +53,9 @@ # Named instruction formats. These are generally used to # reduce the amount of duplication between instruction patterns. +# Three operand +@rd_rn_rm_esz ........ esz:2 . rm:5 ... ... rn:5 rd:5 &rrr_esz + # Three operand with unused vector element size @rd_rn_rm ........ ... rm:5 ... ... rn:5 rd:5 &rrr_esz esz=0 @@ -183,6 +186,16 @@ MLS 00000100 .. 0 ..... 011 ... ..... ..... @rda_pg_rn_rm_esz MLA 00000100 .. 0 ..... 110 ... ..... ..... @rdn_pg_ra_rm_esz # MAD MLS 00000100 .. 0 ..... 111 ... ..... ..... @rdn_pg_ra_rm_esz # MSB +### SVE Integer Arithmetic - Unpredicated Group + +# SVE integer add/subtract vectors (unpredicated) +ADD_zzz 00000100 .. 1 ..... 000 000 ..... ..... @rd_rn_rm_esz +SUB_zzz 00000100 .. 1 ..... 000 001 ..... ..... @rd_rn_rm_esz +SQADD_zzz 00000100 .. 1 ..... 000 100 ..... ..... @rd_rn_rm_esz +UQADD_zzz 00000100 .. 1 ..... 000 101 ..... ..... @rd_rn_rm_esz +SQSUB_zzz 00000100 .. 1 ..... 000 110 ..... ..... @rd_rn_rm_esz +UQSUB_zzz 00000100 .. 1 ..... 000 111 ..... ..... @rd_rn_rm_esz + ### SVE Logical - Unpredicated Group # SVE bitwise logical operations (unpredicated) -- 2.14.3