On 11/01/2018 09:27, Pavel Dovgalyuk wrote: > Virtual clock is wapred from iothread and vcpu thread. When the hardware > events associated with warp checkpoint, then interrupt delivering may be > non-deterministic if checkpoint is processed in different threads in record > and replay. > This patch disables event processing for clock warp checkpoint and leaves > all hardware events to other checkpoints (e.g., virtual clock). > > Signed-off-by: Pavel Dovgalyuk <pavel.dovga...@ispras.ru> > --- > replay/replay.c | 7 ++++++- > 1 file changed, 6 insertions(+), 1 deletion(-) > > diff --git a/replay/replay.c b/replay/replay.c > index b9c496a..cc43c38 100644 > --- a/replay/replay.c > +++ b/replay/replay.c > @@ -211,7 +211,12 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint) > } else if (replay_mode == REPLAY_MODE_RECORD) { > g_assert(replay_mutex_locked()); > replay_put_event(EVENT_CHECKPOINT + checkpoint); > - replay_save_events(checkpoint); > + /* This checkpoint belongs to several threads. > + Processing events from different threads is > + non-deterministic */ > + if (checkpoint != CHECKPOINT_CLOCK_WARP_START) { > + replay_save_events(checkpoint); > + } > res = true; > } > out: >
Please add an assertion in replay_read_event that the read_checkpoint is never CHECKPOINT_CLOCK_WARP_START. Why is the checkpoint still needed? Thanks, Paolo