On 17 April 2018 at 16:21, Aaron Lindsay <alind...@codeaurora.org> wrote: > On Apr 12 13:36, Aaron Lindsay wrote: >> On Apr 12 18:15, Peter Maydell wrote: >> > On 16 March 2018 at 20:31, Aaron Lindsay <alind...@codeaurora.org> wrote: >> > > diff --git a/target/arm/cpu.h b/target/arm/cpu.h >> > > index b0ef727..9c3b5ef 100644 >> > > --- a/target/arm/cpu.h >> > > +++ b/target/arm/cpu.h >> > > @@ -458,6 +458,11 @@ typedef struct CPUARMState { >> > > * was reset. Otherwise it stores the counter value >> > > */ >> > > uint64_t c15_ccnt; >> > > + /* ccnt_cached_cycles is used to hold the last cycle count when >> > > + * c15_ccnt holds the guest-visible count instead of the delta >> > > during >> > > + * PMU operations which require this. >> > > + */ >> > > + uint64_t ccnt_cached_cycles; >> > >> > Can this ever hold valid state at a point when we need to do VM >> > migration, or is it purely temporary ? >> >> I believe that as of this version of the patch it is temporary and will >> not need to be migrated. However, I believe it's going to be necessary >> to have two variables to represent the state of each counter in order to >> implement interrupt on overflow. > > Coming back around to this, I don't see a way around using two variables > to hold PMCCNTR's full state to make interrupt on overflow work. I > haven't been able to find other examples or documentation covering state > needing to be updated in more than one location for a given CP register > - do you know of any I've missed or have recommendations about how to > approach this?
Can you explain the problem in more detail? In general it's a bit of a red flag if you think you need more state storage space than the hardware has, and I don't think there's any "hidden" state in the h/w here. thanks -- PMM