> We can also move the switch statement to a separate function, it
> simplifies the code:
> ...

When I prepared this patch my intuition said me to add note in advance:
"Paolo, please, don't try to move this to a separate function. I've tried
it already. It cannot be done correct, look nice and not decrease
performancy at the same time". But I've ignored it... :)
Change you did is correct and nice, but (compared to my version) it adds
extra unlock/lock pair for running each timer list when it isn't empty and
in non-rr mode (where we would ignore checkpoints and execution flow would
bypass whole "if (need_replay_checkpoint) {...}" block).
Maybe you're aware of it, but I don't think that such change worth it.
-- 

С уважением,
  Артем Писаренко

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