On 11/15/18 7:48 PM, Emilio G. Cota wrote:
> - All TCG contexts end up using the same hash table, since
>   we only allocate one table in tcg_context_init. This leads
>   to memory corruption.

Bah.  I forgot we only call tcg_context_init once.
Thanks for the fix.

In the meantime I've fixed the i386 problem.  A bit of silliness wrt 64-bit 
stores.


r~

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