On 11/15/18 7:48 PM, Emilio G. Cota wrote: > - All TCG contexts end up using the same hash table, since > we only allocate one table in tcg_context_init. This leads > to memory corruption.
Bah. I forgot we only call tcg_context_init once. Thanks for the fix. In the meantime I've fixed the i386 problem. A bit of silliness wrt 64-bit stores. r~