PS2State is only used in "hw/input/ps2.h", there is no
need to expose it via "qemu/typedefs.h".

Signed-off-by: Philippe Mathieu-Daudé <phi...@redhat.com>
---
 include/hw/input/ps2.h  | 2 ++
 include/qemu/typedefs.h | 1 -
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/include/hw/input/ps2.h b/include/hw/input/ps2.h
index 213aa16aa3..b60455d4f6 100644
--- a/include/hw/input/ps2.h
+++ b/include/hw/input/ps2.h
@@ -31,6 +31,8 @@
 #define PS2_MOUSE_BUTTON_SIDE   0x08
 #define PS2_MOUSE_BUTTON_EXTRA  0x10
 
+typedef struct PS2State PS2State;
+
 /* ps2.c */
 void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg);
 void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg);
diff --git a/include/qemu/typedefs.h b/include/qemu/typedefs.h
index 927b340bb4..181f8fa68e 100644
--- a/include/qemu/typedefs.h
+++ b/include/qemu/typedefs.h
@@ -82,7 +82,6 @@ typedef struct PixelFormat PixelFormat;
 typedef struct PostcopyDiscardState PostcopyDiscardState;
 typedef struct Property Property;
 typedef struct PropertyInfo PropertyInfo;
-typedef struct PS2State PS2State;
 typedef struct QEMUBH QEMUBH;
 typedef struct QemuConsole QemuConsole;
 typedef struct QemuDmaBuf QemuDmaBuf;
-- 
2.17.2


Reply via email to