Hi Mark, On 2/10/19 6:44 PM, Mark Cave-Ayland wrote: > In order to handle a race condition in MacOS 9, a delay was introduced when > raising the VIA SR interrupt inspired by similar code in MacOnLinux. > > During original testing of the MacOS 9 patches it was found that the 30us > delay used in MacOnLinux did not work reliably within QEMU, and a value of > 300us was required to function correctly. > > Recent experiments have shown that the previous reliability issues are no > longer present, and this value can be reduced down to 20us with no apparent > ill effects in my local tests. This has the benefit of considerably improving > the responsiveness of the ADB keyboard and mouse with the guest. > > Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> > --- > hw/misc/macio/cuda.c | 11 +---------- > 1 file changed, 1 insertion(+), 10 deletions(-) > > diff --git a/hw/misc/macio/cuda.c b/hw/misc/macio/cuda.c > index c4f7a2f39b..3febacdd1e 100644 > --- a/hw/misc/macio/cuda.c > +++ b/hw/misc/macio/cuda.c > @@ -97,17 +97,8 @@ static void cuda_set_sr_int(void *opaque) > > static void cuda_delay_set_sr_int(CUDAState *s) > { > - MOS6522CUDAState *mcs = &s->mos6522_cuda; > - MOS6522State *ms = MOS6522(mcs); > - MOS6522DeviceClass *mdc = MOS6522_DEVICE_GET_CLASS(ms); > int64_t expire; > > - if (ms->dirb == 0xff || s->sr_delay_ns == 0) { > - /* Disabled or not in Mac OS, fire the IRQ directly */ > - mdc->set_sr_int(ms); > - return; > - }
The change of sr_delay_ns below is well explained, but I don't understand why you remove the previous if(). > - > trace_cuda_delay_set_sr_int(); > > expire = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + s->sr_delay_ns; > @@ -542,7 +533,7 @@ static void cuda_realize(DeviceState *dev, Error **errp) > s->tick_offset = (uint32_t)mktimegm(&tm) + RTC_OFFSET; > > s->sr_delay_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, cuda_set_sr_int, s); > - s->sr_delay_ns = 300 * SCALE_US; > + s->sr_delay_ns = 20 * SCALE_US; > > s->adb_poll_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, cuda_adb_poll, s); > s->adb_poll_mask = 0xffff; >